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Unflinching Resolve now cleanses in a set priority order and works on disarms instead of wounds Right click on the inventory icon on the toolbar will bring up the ingredients list
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Worldmap ambushes npcs and graveyard coffin npcs are now of rank rare instead of elite, which they already were in all but name But don't worry you'll die anywayįixed (perhaps) some perma-ressource loss due to sustained talents Madness mode starts with more gold and HP.
#REDUCE IMMUNITY TALES OF MAJEYAL UPDATE#
Internal update to use some new code of the main game Mecharachnid can now be renamed by the orders menuĪctually ban Heavy Weapons and Artillery from NPCs Reduce Flame and Steamgun Turret life rating Mutated Hand weapon mastery works now with the same numbers as all other masteriesĪdd display of current ingredient amount to TinkersĪdd inherent accuracy scaling to MecharachnidĬhange Lightning Web duration to always be 4 New tile & doll tile for the Helm of KnowledgeĪdd a very clear message indicating a Searing Horror reflect is upįix Forbidden Tome: "A View From The Gallery" NPCs spawning with item egosįix Writing One pet not always returning on combat exitĪdd power source display to Font of Sacrifice ego tooltipĬhange Font of Sacrifice cost to increase by 1000 gold for greater/500 gold for lesser each time the same item is modified (cheaper)Ĭhange Font of Sacrifice ego count to 5 from 3įixed the epilogue lore of the book The Day It Came Overall this is the same damage reduction but without spikes.įixed a bug when a level is scraped during level generation that forced escorting NPCs of the discarded level to appear on the new one Unified all anti-crit mechanisms from a chance of ignoring crit into an always on reduction of crit damage. Remove Probability Travel from some NPCs as the spell has been set to no NPC useįix Dominant Will and Dom Hex preventing healing on level changeĪdd AI pathfinding protection to Wraithform Give grushnak pride orcs -30% damage when randbosses Restructure Unflinching Resolve cleanse tiers (buff) Improve Healing Inversion radius and cooldown
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Replace damage and healing on Vile Transplant with a vim cost per effect Increase Vile Transplant cooldown from 10 to 15
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Modify collapsed tower vault to make it more interesting Prevent randbosses with a fixed class from rolling that class a second time Reduce spawn rate of living weapons vault in halfling ruins Move Corrupted Negation damage to after the dispelįix Shield Slam block occuring before the attacksįix Marauder and Skirmisher power_source tagsĪllow Elemental weapon ego to proc on killsĭisable bandit fortress vault, until it can be reworked as it causes more problems than it's worthĪdded a visual effect for Inner Demon debuffĪdd a decimal to ancestral life turn gain description Slightly reduce Insane talent and class level scaling Fix Reaver NPCs trying to attack before they're fully on the map via Command Staff
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